Color me impressed
As always, the latest Life is Strange game takes place in a cozy little town. As far as Everytown, America go, this one could be the most inviting ever made. You'll really want to live there. That's because of the very effective use of colors and topography. The sights are breathtaking and the decent amount of bloom effect adds to the warmth of the place.
The characters inhabiting this town aren't the most interesting bunch, however, they don't necessarily need to be, because the place feels amazing nevertheless. One thing that's quite bothering, though, is the cringeworthy remarks the protagonist, Alex, often makes in her head. Her monologues at the end are in stark contrast with the laconic, vacuous thoughts she has throughout the game.
But that's alright, since the story she's the hero of will make you like her, and probably even remember her for many years, anyway. It is your typical story of Everytown, America, but with its own color to be remembered by.
Of course, a LiS game has to use superpowers as a plot device and game mechanic. For the most part, Alex's "telempathy" doesn't seem particularly relevant as a plot device and, as a game mechanic, it only implies pushing one or two buttons. Like her psychiatrist, you even doubt her power is real, as it's not much better than your regular cold reading done by charlatans. However, in the last chapter, it is made pretty clear that the power is real.
This last chapter, while asking a lot of your suspension of disbelief, draws everything together, so that, by the end, it becomes a really good story filled with tragedy, courage, and the greatly satisfying feeling of belonging there, in that most pleasant small town.
I am playing this next😊